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He is short tempered and often gets annoyed by the antics caused by the others, which in turn makes him suck up their food as a form of punishment. Noo-noo is a blue vacuum cleaner-like object, the housekeeper and the guardian of the Teletubbies. Below Po is a Tubby Custard, and will do nothing to the player as a result. It is revealed that Tinky Winky did this during his road to insanity. She appears to be hanging by her neck on a branch of a tree. Po’s television screen appears to have been shattered during her death.
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Her “face” lacks any content, such as eyes, nose and mouth only containing several blood splatters and stains. Po is dressed in red cloth and has a circle as an antenna.
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Po is the smallest and youngest of the Teletubbies, and commonly the last victim the player sees throughout the game. If the player approaches her after this event, she will not raise back up again.
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Afterwards, however, she will lay back down, meaning she most likely died of blood loss. Approaching her, which is necessary to grab the Tubby Custard, results in her rising up and jumpscaring the player which may suggest she was never killed in the first place, just severely injured. Laa-Laa is found near the lake, and is laying on the floor, bloodied and bruised. She is dressed in yellow cloth and has a spring-like object as an antenna. She is the first victim the player finds. Laa-Laa is the kindest and most caring out of the Teletubbies, looking out for them. Like Po and Laa-Laa, Dipsy also has a Tubby Custard nearby him. Dipsy may have been Tinky Winky’s first victim seeing as how he was killed in the house, though Dipsy may have ran here as an attempt to try and escape him. Dipsy can be found in the Teletubby House, decapitated, laying down in a pool of blood with his own head mere inches away from his body. He is darker skinned than the others and is dressed in green cloth, as well as having a dipstick as an antenna, hence his name - Dipsy. Staring at Tinky Winky for too long or running into him will result in death, thus ending the game.ĭipsy is a stubborn and often a selfish Teletubby who will sometimes refuse to go along with their ideas, and is the second victim the player encounters. To help the player(s) in the player’ or players’ quest to find the Tubby Custards, the frame of your screen will flash black when Tinky Winky approaches the player, however, he will also let out an ear piercing scream and he will teleport violently so the player have to watch out. Tinky Winky has been driven to insanity and has thus murdered all of his previous friends, and now The Guardian is the next on the line. Tinky Winky ate an infected Tubby Custard. His face resembles that of a gray humanoid, with empty eye sockets and a wide mouth with visible teeth. He is dressed in purple cloth and sports a flipped triangle as an antenna. Tinky Winky is the oldest, tallest, wisest, and without a doubt the fattest of all the Teletubbies, as well as the primary antagonist of Slendytubbies. He is dressed in white cloth and wears a top hat which has the texture of leopard or cow skin. His goal is to collect all ten bowls of Tubby Custard without being caught by Tinky Winky. This mode played with friends all laughing together at the absurdity of the concept and the tension of the gameplay can be an overall good time.The White Teletubby is the main protagonist and the only hero of Slendytubbies. With the first-person camera angle being used, just like Among Us, there can be some wild, talked about in the moment and later discussed, episodic games. non-monsters mode-it comes across more engaging than the single player campaign. Something not too far removed from the fear inducing Phasmophobia, mixed with a more traditional Left 4 Dead monsters vs. Hunt or Be Huntedīeyond the campaign Slendytubbies 3 has a fairly popular multiplayer element. Oftentimes, the shear ridiculousness of Teletubbies encountering these events all while simply being Teletubbies rescinds the horror as the glitches make players laugh even more in this, rather sinister, fanfiction. However, janky controls and some less than refined textures don’t always hold the horror aspect of the horror game very well. That change in perspective as the story progresses keeps the player on their heels. What begins with mechanics similar to, as mentioned, early Silent Hill with a third-person limited view per room evolves into a first-person hold the camcorder and record all these paranormal hijinks more similar to the Outlast series. And, in that essence, the game feels like the opening of Kingdom Hearts on Destiny Island before the darkness comes-and in Slendytubbies, that villainous dark fog rears itself in spades.